MapleStory Classic World

MapleStory Classic World training spots by level

Enter your level to list nearby monsters ranked by EXP per 1,000 HP, with the map that has the most spawns for each one. Browse every monster in the monster database.

Training spots for Lv.19

MonsterLv.EXPHPEXP per 1,000 HPBest map (spawns)ACC for 100% hit
Goblin Fire1549310158.1Primrose Hill (2)24
Jr. Necki2139272143.4Dangerous Croko I (27)51
Stirge2037296125Transfer Area (38)45
Green Mushroom1426233111.6West Rocky Mountain III (32)27
Bubbling1528259108.1Line 1 <Area 1> (64)31
Zombie Mushroom2445436103.2Ant Tunnel III (61)56
Blue Mushroom1935342102.3The Blue Mushroom Forest (16)37
Horny Mushroom2241403101.7Ant Tunnel IV (41)49
Rocky Mask244547993.9Excavation Site III (17)56
Wooden Mask234346293.1Excavation Site II (30)54
Fairy 4295459391.1The Entrance of Golem's Temple (3)92
Fairy 2295459391.1Someone Else's House (2)92
Fairy 3295459391.1Tree Dungeon, Forest Up North VI (2)92
Iron Hog285257290.9Pig Park II (22)77
Wild Boar254651090.2The Land of Wild Boar II (23)62

How the list is sorted

Monsters from Lv.14 to Lv.29 that are not bosses and spawn on at least one map are ranked by EXP per 1,000 HP (EXP ÷ HP × 1,000), highest first. Ties go to the monster with more spawn points on its best map. The accuracy column is the total accuracy a Lv.19 character needs for a 100% hit; check yours in the accuracy calculator.

How are the training spots ranked?
We take regular (non-boss) monsters from 5 levels below to 10 levels above your level that spawn on at least one map, then sort them by EXP per 1,000 HP, highest first. Ties go to the monster with more spawn points on its best map.
Is the top row the fastest way to level?
Not necessarily. EXP per 1,000 HP only compares how much EXP each point of damage earns. It ignores how fast you can reach and clear the map, how crowded it is, and whether you can hit the monster, so check the accuracy column too.

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